Players complete tasks for their node, and its leader can grow alongside them. We added bonus experience for tasks successfully completed by other players.
Percentage — the game master sets a rate from 0 to 100% in the Politics module settings.
Reward — at 10%, the participant keeps all 100 experience points, and the leader gets 10 extra. The bonus applies to both regular missions and custom orders.
Own experience — rewards earned by the leader or their other characters are excluded from the bonus calculation.
Own node — the bonus follows the node that issued the order: a trip beyond the village still benefits its leader.
The bonus is off by default. Once enabled, it applies to newly completed tasks; past rewards are not recalculated.
